The developers here touch on one of my biggest gaming pet peeves in the video – enemies that don’t react to being hit. If I hit someone with an axe, they are going to stagger, get wounded, and possibly die. At least I am assuming this, as I’ve yet to test that. I can’t stand games where you swinging away at the enemy and they don’t react until they suddenly fall down dead. I guess what I am trying to say is that I want to feel like I am actually beating someone to death.
Reminds me of Euphoria, the AI / Physics system where each agent seemingly reacts accordingly to player actions. They start to look hand animated and repeated after a few fights. That being said, this still beats the enemy non-reacting to anything but the deathblow.