The man seemed ignorant of the cold. He was dressed like a beggar, wearing little more than an orange sheet wound around his body, leaving half of his chest exposed. A garland of large wooden beads hung around his thick neck. His head was completely shaved, with the exception of a wild bushy beard. Then, recognition struck me: upon his forehead he had a tattoo of two red dots, one larger than the other. As any informed student of the peoples and cultures of this world must also realize, this man was one of the monks of Ivgorod, the secretive and reclusive holy warriors of the country.
The Monk uses fighting-game like combos and holy magic, favoring speed over toughness. The class will have complementary skills…skills that work together better than they work apart. He will be a tougher character to master, for advanced players.
This monk looks inspired by the more oriental shaolin type instead of the non-canon Hellfire clergy monk. More to look forward to in Diablo III.
The Gamescom (and Blizzcon) demo of Diablo III featured at Blizzard’s booth features the three announced classes: Wizard, Barbarian and Witchdoctor, with male and female options for both. I opted for the Barbarian, what I assumed would be the easiest, most familiar introduction to Diablo III. That assumption was correct. Blizzard doesn’t seem to have mucked with the successful formula of click, kill and loot in the newest Diablo.
I’m sure more impression will follow with the rest of the classes which would give us a glimpse into the gameplay of Diablo III. Can’t wait for the real deal but I guess as they say, good things are worth waiting for. Besides knowing Blizzard, the game will be done when it’s done.
I just finished watching both official trailers and it brings back fond memories of the previous games. It has been 8 years since the last Diablo game and this one is reported at least 4 years in the making. It is hard to say what makes a Diablo game but all its clones had failed to shine in its shadow. Even its most popular clone, Titan Qust seem to pale in comparison to the gameplay shown in the trailer.
Some of the stuff I noticed are true 3D creatures, no longer 8 directional sprites; genders; interactive environment among others. I can’t wait… if Blizzard was trying to fool us that they are just a World of Warcraft company now, they’ve succeeded. Maybe WoW was just an elaborate decoy they’ve developed while they worked feverously on both Starcraft II and Diablo III.